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‘Skyrim’ wins top accolades

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I was going to finish packing so I could move back into my dorm, but then I took an arrow to the knee and decided to write this article instead.

If that meme sounds familiar to you or you know what it’s like to fight off a Draugr, then odds are you’ve either heard of “Skyrim” or played it for yourself.

Actually, playing is too loose a term for the “Skyrim” experience.

“Skyrim” is one of those blackhole games that sucks players in and spits them out reluctantly hours—maybe even days—later as battle-hardened warriors of the frozen land of the Nords.

What is “Skyrim”? I forgot that some of you might not speak the lingo.

It is a role-play game (RPG) developed by Bethesda Studios and the fifth installment in the Elder Scrolls series, and it is available for PS3, Xbox 360, and PC.

In fact, due to the pure win of “The Elder Scrolls V: Skyrim”, the game has been deemed Best Role-Playing Game by Game Informer magazine, as well as reader and editor pick for Game of the Year.

“Skyrim” beat out the newest “Star Wars: The Old Republic” and other favorites with gamers, such as “Assassin’s Creed Revelations”, “Call of Duty: MW3” and Batman: Arkham City”, for the honors.

It’s only been out since November, but in the gaming industry, that may as well be a decade.

Games rise and fall in the matter of weeks depending on gamer reviews and—worst of all—lackluster performance in the market.

However, “Skyrim” has met the tests of both time and players, and it well deserves its place as High King of the Games for the year despite the acknowledgement from Bethesda Studios that there are some problems with glitches that not even their fixes could fix.

But even with those rare glitches, the game is fantastically crafted.  

The plot of “Skyrim” is fairly simple. You, or rather, your character, are the Dragonborn, a hero who can devour the souls of dragons that ravage the land.

The Dragonborn is fated to stand against the destroyer of worlds, the great dragon Alduin who has returned from the vast reaches of time.

Along the way you can embark on multitudes of other quests, some just as interesting as the main storyline, and basically enjoy the wonder that is “Skyrim”.

Each gamer’s experience is completely unique, and I mean that literally.

There are so many options just to customize your character that the odds of someone creating a character exactly the same as another gamer’s character are not likely to be very high.

Not only is the physical aspect under your direct control, but you also have an opportunity to create your own story.

Sure, there are certain quests that you “have” to do in order to progress along the story arc, but you can choose when to do them.

Travel the world of Skyrim and experience the thrill of shooting an elk and then taking on an entire fort of bandits.

Or switch that around and throw in a dragon intent on swallowing you whole after destroying a town. The choice is up to you.

The beginning of the game starts like a movie, lush graphics and a gorgeous musical score that places you directly in the heart of “Skyrim”.

It’s a wild world; equal parts harsh and beautiful.

With so much control in the hands of the gamer, “Skyrim” is poised to take over the lives of any willing to play it.

And yes, I am speaking from experience.

Written by Bailey Hammond | JagLife Editor

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